June 15, 2017
The Spodcast #5: Not E3, Bad Games, and Guardians of the Galaxy 2
Recorded on the eve of E3, we instead talk about other conferences that weren’t E3. Also, Glitch returns to talk about Guardians of the Galaxy 2, we discuss the bad games we still enjoy, and more!
2:20 – We talk about not talking about E3
6:35 – Guardians of the Galaxy 2 (SPOILERS)
34:00 – Josh got a Switch somehow
40:05 – A tale of two Academic Conferences
54:10 – Enjoying Bad Games
1:13:45 – Mailbag
1:14 20 – Which games have you gotten really deep into because you enjoyed the mechanics so much?
1:29:35 – What do you think about politics in games?
12 Comments
Alex stole Reinhardt’s catchphrase!
… it’s in the bill of rights.
If you ever actually do annotations or visual gags for the video, I’m completely going to miss them as I treat this show as a podcast and listen to one of the downloaded versions than the actual video you have…
And you should continue to do so. The “visual gag” joke isn’t actually a thing that happens, since Josh refuses to put his face on anything, unfortunately.
But I believe Josh did use a visual gag joke in the first episode, I believe, where the face thing was mentioned the first time, he changed the text on the screen to say that isn’t going to happen. Thus he has done visual gags in the past, no idea if he’s done them since I switched to download.
Regarding politics in video games: I’d like to repeat some very good fantasy/sci-fi writing advice I once read. To paraphrase, it was “it’s better to write a bad analogy for many things than a good analogy for one thing”. So you could write a fantasy story which is very explicitly about, say, the gay experience (e.g. X-Men 2) or racism in the real world (e.g. Deus Ex: HR) — but unless you are actually writing a one-to-one correlation for being gay or black or whatever, your analogy is going to fall apart.* In both of the above examples, the direct analogy falls apart because mutants and augs are legitimately different to typical humans — real-world gay or black people don’t have the innate ability to summon fireballs or lift cars. It’s better to write your analogies as something which is generally applicable to “marginalised people” or “class dynamics” or something similar, and work within the confines of the fictional universe to build the analogy instead of hammering it into a real-world hole. Dragon Age kind of manages this as a series, because it usually acknowledges that being a mage is its own thing instead of being a direct analogy for any real-world thing (and notice how the game falls apart when the writers forget about that and try to make it a direct analogy for the gay/black/Jewish/whatever experience?). Outside of video games, the Discworld series nails this really well. Dwarves in Discworld have their own issues with gender identity, sexuality, and race, but Pratchett never pretends that it’s got anything to do with actual real-world gender/sexuality/race issues (partially because he didn’t actually have a great understanding of real-world gender/sexuality/race issues as a writer) — and once again, one of the subplots in “Unseen Academicals” completely falls apart because he’s obviously trying to use the dwarves to say something about real-world sexuality issues, and it simply doesn’t fit.
*Gone Home escapes this because it actually is a one-to-one analogy for being gay in the 90’s, because it’s actually set in the 90’s and actually about being gay.
Fascinating! I don’t have much* to add beyond that, but I do like to think/hear/read about what makes ‘good skiffy’ and this is a notion I’ve not encountered before. [*anything]
Anyone else having trouble to integrate the feed to their podcasting apps? I can’t figure out how to do it. The Spodcast is the only podcast I download manually now and while it’s worth it, love to automate this. I miss an RSS feed or similar, or don’t know how to make one. Can anyone assist? 🙂
I’m in the same boat. I use Pocket Casts on Android, and the other eleven podcasts I listen to are all available in the app.
As far as I know, it scrapes all its feeds off iTunes podcasts, so maybe if the Spodcast was available in iTunes, it would show up?
I really don’t know how difficult it is to set that up, Josh, but I would LOVE to not have to download it manually every week.
Re: breaking mechanically bad games for fun.
One thing I’ve been enjoying lately is the broken mess that is Might & Magic Heroes VII .
At release so many spells just didn’t work as intended (doing way more damage than suggested) and even after the few patches they did the AI is still terrible in combat at times.
One of my favourite things to do is cast a wall of fire on their troops. The way the spell works is for the next few turns anything that touches the wall takes damage, but for some reason if an AI unit is in the wall, it’ll spend it’s next few turns walking to a different part of the wall, taking more damage, and not closing in on your troops.
It’s like the AI strongly prioritises staying on fire vs doing anything productive.
They also do the ‘trod on a butterfly’ thing in Star Trek: Voyager (in the “Year of Hell” two-parter), although there I think the ‘butterflies’ are entire planets, so rather than just change the world the effects reverberate across the whole galaxy-quadrant. Possibly the best Voyager episodes? Certainly up there with the best … not that there’s a vast amount of competition ooo sick burn
I’ve now got the perfect idea for the name of this podcast. The title should just be a picture of Josh’s face.